2022 was the year I fell in and out of love with ray tracing

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2022 was the year I fell in and out of love with ray tracing
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I became obsessed with ray tracing this year, but now I'm done.

It was in my best interests to scoff at ray tracing when it first started appearing."Some shiny surfaces don't justify the huge performance costs," I'd say, when what I really meant was"I don't have an RTX card and can't afford one thanks to crypto miners." Then I started playing Cyberpunk 2077 on GeForce Now, with a host machine that did have one of these mythical cards. When I looked into the puddles of Night City, I saw the future reflected back at me.

Games like Cyberpunk, Control and Dying Light 2 let me enjoy the eye-watering sights with only a small performance cost, alleviated greatly by the magic of DLSS. I was a convert, and then an evangelist, constantly annoying people who didn't have an RTX card. When games didn't have ray tracing, my heart sank a little, even if they actually looked amazing.

Lately, it's become intolerable. Gotham Knights, for instance, somehow looks uglier than 2017's Arkham Knight, but still manages to make my rig chug in the open world, even with DLSS's more extreme performance settings. Darktide, meanwhile, looks incredible, but not so incredible that I'm willing to put up with a frame rate that lurches between 40-80 even on the lowest ray tracing setting.

The nature of PC gaming means that you might be one of the lucky ones. Maybe, somehow, you can play Darktide with a smooth fps even with ray tracing turned on. But judging by the complaints on the forums, and the frequency of advice like"Have you turned off ray tracing?" I suspect there are a lot of people in the same boat as me.

It was clear in the betas that Darktide had broad optimisation issues, which have yet to be fully fixed even now that the game is out in the wild and has received performance patches. Even without ray tracing, there are other problems, but I've got to imagine they would be easier to solve if Fatshark wasn't also trying to figure out why players with some of the best GPUs around aren't able to use the features those GPUs are touting.

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pcgamer /  🏆 38. in UK

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