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Arrowhead Boss Taking Sabbatical After Helldivers 2 Launch

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Arrowhead Boss Taking Sabbatical After Helldivers 2 Launch
Arrowhead StudioHelldivers 2Johan Pilestedt

Johan Pilestedt, chief creative officer of Arrowhead Studio, is stepping back from the studio after years of dedication to the Helldivers franchise. Pilestedt will be taking a sabbatical to focus on his personal life and family. Upon his return, he plans to work on a new game.

Arrowhead boss Johan Pilestedt is taking a break. The chief creative officer, who has been the face of Helldivers 2 through the, will be on a sabbatical from the studio for"a while," and when he returns, he'll be working on a different game.

earlier today."Well, while you have enjoyed Helldivers 2 for almost a year, I have been living it since early 2016, and with Helldivers —its since 2013." Helldivers 2's lengthy development might surprise some fans—the Sony-backed co-op shooter was not on the radar of most PC gamers before its release in February 2025, but the story of Helldivers dates back to the 2015 original, a top-down shooter made at a much smaller scale. Arrowhead spent years adapting the first game's core loop—stratagems, bugs, bots, the interactive galactic war—to a grandiose third-person shooter. "11 years of working 'around the clock' on the same IP has made me set aside family, friends and my lovely wife... and myself," Pilestedt continued."I am going to take some time now to redeem what was lost from all of those that supported me for over a decade. "I am sure my friends at Arrowhead will do their utmost in the meantime to deliver amazing stuff to Helldivers 2."at Arrowhead to focus completely on"games and the community." In the weeks after Helldivers 2's surprise Omens of Tyranny update in December, the chief creative officer has been talking about what comes next. Now, it's official.The biggest gaming news, reviews and hardware dealsContact me with news and offers from other Future brandsMorgan has been writing for PC Gamer since 2018, first as a freelancer and currently as a staff writer. He has also appeared on Polygon, Kotaku, Fanbyte, and PCGamesN. Before freelancing, he spent most of high school and all of college writing at small gaming sites that didn't pay him. He's very happy to have a real job now. Morgan is a beat writer following the latest and greatest shooters and the communities that play them. He also writes general news, reviews, features, the occasional guide, and bad jokes in Slack. Twist his arm, and he'll even write about a boring strategy game. Please don't, though. 'Rocket's devastated': Marvel Rivals player who took on the daunting task of rising to GM without doing any damage accidentally fumbles the ball right before Celestial Marvel Rivals players are coming together to decide their least favourite map, and the loser will surprise no one: 'It's the worst in the game'

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Arrowhead Studio Helldivers 2 Johan Pilestedt Sabbatical New Game

 

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