Atomfall dev reveals 'bonkers' choices will have a 'huge' impact on the game's world

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Atomfall dev reveals 'bonkers' choices will have a 'huge' impact on the game's world
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The developers behind Atomfall, a new post-apocalyptic open-world game, have revealed that players' choices will have a significant impact on the game's world, enemy population, and more. Lead designer Ben Fisher explained that the game's experimental nature allows for unique gameplay mechanics that could change the game's landscape depending on player actions.

Atomfall dev reveals “bonkers” choices will have a “huge” influence on the game’s world, population and more. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original., the team behind the game has revealed that they’ve worked on some “bonkers” stuff for players exploring the new post-apocalyptic adventure.

“There’s some bonkers in Atomfall,” he said. “There’s events the player can trigger or completely miss that can have a huge influence on enemy population in the game world, and stuff like that… It might work, it might not… I’m looking forward to finding out” “We didn’t want the player to be told what to do the whole time as they’re investigating,” he said. “We wanted them to feel more like a detective and have more of a sense of open freedom.”

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