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Baldur's Gate 3 patch notes address several launch problems including save game issues

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Baldur's Gate 3 patch notes address several launch problems including save game issues
United Kingdom Latest News,United Kingdom Headlines

Baldur’s Gate 3 patch notes address several launch problems including save game issues BaldursGate3 baldursgate3 bear baldursgate3 romance

Baldur’s Gate 3 developer Larian Studios has now released their very first batch of hotfix patch notes a mere day after the release of their critically acclaimed RPG. In addition to fixing several crashes and bugs that players often experienced at launch, this update also addresses the save game issue that had become prevalent as soon as the game was released.

According to the developers, the save game conundrum was apparently caused by the cross-save mechanic available in the game. “Bearing in mind this will only be a useful feature come September 6 when the PlayStation 5 version launches , we’ve decided to disable it for now to allow us to solve the issue in the interim,” Larian Studios continued. “You shouldn’t notice anything in-game and Steam Cloud saves are unaffected by this change.”how to hide the version number in Baldur’s Gate 3 since one of the changes included automatically conceals it during dialogues. Of course, as mentioned before, these aren’t the only updates that have arrived with the hotfix as a number of audio, UI, gameplay, and multiplayer problems have also been covered. You’ll be able to check out the entirety of the Baldur’s Gate 3 hotfix 1 patch notes below.Fixed possibly getting stuck in a dialogue in the first confrontation with a major boss.Fixed a crash that could occur related to one of Astarion’s cinematic dialogues in the endgame.Fixed a crash that could occur when using the brain reader in the Colony. Fixed an issue that could cause you to get stuck in a loading screen when loading a savegame after dying. Fixed a blocker during Character Creation preventing you from progressing if you chose a Zariel tiefling as your Guardian.Added an error message to prevent crashes being caused by mods when starting the game. Disabled Larian Account cross-saves temporarily to solve an issue blocking loads and saves. Steam cross-saves are unaffected.Fixed a crash that could occur when quick-loading a game while a container or corpse was open for looting.Fixed a crash that could occur when switching a race or a class in Character Creation. Fixed potential crashes that could occur when closing screens like the options menu or when ending dialogues. Fixed a potential crash when an enemy tries to use the Motivator during combat in the Steel Watch Foundry. Fixed a blocker that could occur if you choose to attack the Emperor during a dialogue after you side with him.Players will now correctly join cinematic dialogues that require all players to be present if they were listening in previously.Fixed an issue causing players to get stuck and not be able to join a dialogue if someone else is already in a dialogue.Fixed an issue causing phase spiders to skip their turn in combat if they’re standing on a web that’s been destroyed. Fixed an issue with dice rolling, where retrying could cause the roll to fail if you were applying bonuses and clicking really fast. Duplicate spells no longer appear on followers’ hotbars and you can no longer customise their radial menus. Fixed an issue preventing you from interacting with Withers in one of the camp locations.Fixed an issue causing the character models for half-orcs, dragonborn, and half-elves to not update correctly when unequipping armour in the character sheet.Hid the version number during dialogues.Fixed audio issues with grunts, shouts, and moans across gameplay and cinematics.Removed a clicking sound during the credits.Fixed a bug causing textures to appear in bright, neon colours.Fixed an aspect ratio issue when FSR is active during splitscreen.CINEMATICSFixed the Emperor turning backwards in an endgame cinematic.Fixed camera and lighting issues with the strange ox at Last Light.The nautiloid crash scene will now play even if your avatar is dead and a companion used the transponder instead.Fixed the avatar’s head popping into place in a dialogue in the Colony.Fixed a camera that was zoomed in too far on a wolf.Fixed Orin and her victim clipping into an altar.Fixed companions disappearing the morning after the Dark Urge gives into a particular Urge.Fixed Araj’s hands clipping when talking to her in the Lower City.Fixed Ketheric’s corpse standing back up in an idle pose.Fixed Raphael popping during the dialogue with the orthon.Fixed a looping animation in the cinematic dialogue with the Brewer.Fixed male halfling Dark Urge’s hand clipping through his body when lying down.Fixed Jaheira having jittering and popping hands in a dialogue in the Lower City.Fixed Wyll looking in the wrong direction when recruited.Fixed clipping between two Zealots of the Absolute in the Colony.Fixed some issues with where characters are facing, animations, and cameras in the final combat cinematic. As always, you can check out the Baldur’s Gate 3 hotfix 1 patch notes through Larian Studios’ official

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