Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80.
Larian director of publishing Michael Douse, never one to be shy about speaking his mind, has spoken his mind about's decision to disband the Prince of Persia: The Lost Crown development team, saying it's the result of a"broken strategy" that prioritizes subscriptions over sales.
"If it had released on Steam not only would it have been a market success, but there would likely be a sequel because the team are so strong. It’s such a broken strategy. The hardest thing is to make a 85+ game—it is much, much easier to release one. It just shouldn’t be done as it was.", but not until August 8, seven months after its initial release.
Which isn't to say a Steam release would've ensured a long, bright future of togetherness and sequels for The Lost Crown dev team: It's also available on PlayStation 4 and PS5, Xbox One and Xbox Series X/S, and Nintendo Switch, which seemingly didn't add up to stellar sales.
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