Jeremy has been writing about technology since the 90nm Netburst era (Google it!) and enjoys nothing more than a serious dissertation on the finer points of input lag and overshoot followed by a forensic examination of advanced lithography. Or maybe he just loves machines that go 'ping!'.
There's plenty to ponder when choosing a laptop for digital creative work, from which CPU, GPU, SSD and memory you need. But what components actually matter for graphic design, video editing, 3D modelling, rendering or digital art? In short, how much performance do you actually need? And how much do you really need to spend?
Below I pick the core creative work types, detail the overall tech you'll want from a laptop and then recommend the best laptops.For most 2D workflows, you don't need the absolute last word in either CPU or GPU performance. Most modern mid-range or better laptop CPUs from AMD or Intel will get the job done pretty nicely.
That said, we'd still advise stretching to an entry-level Nvidia RTX 40 series GPU if you can. They offer that little bit more performance and future proofing and will give you more options should your creative horizons expand in future. From AMD's CPU lineup, you'll likely be looking at a chip from the 7000 Series or newer and we'd lean into an eight-core model if possible. So, models starting with the Ryzen 7740HS from the 7000 series, with equivalent models from the 8000s Series offering similar performance. If money is little object, AMD's latest Ryzen AI 300 series with 12 cores are absolutely killer.
Storage wise, the higher resolution and larger the files in your editing timeline, the more space you'll need. However, arguably the latest USB-C external drives reduce the pressure on internal SSD storage. You may only feel the need to have enough space for your ongoing workflow, rather than using your laptop's drive for general storage.
You'll have to step up to the RTX 4080 for 12GB or the RTX 4090 for 16GB. The latter doesn't offer a huge step up in terms of raw processing punch. But the extra memory can help to keep the full workflow in VRAM, which is much faster than having to dip into system memory to access resources and assets.
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