Totem no more.
For those who don't roll with pen & paper, Dungeons & Dragons conduct playtests for new mechanics every so often. You can think of these like beta branches for MMORPGs. It's all a work in progress—and although great care has been taken to remove them, traces of balance problems may remain.
One interesting tweak comes in the form of the Barbarian subclass, the Wild Heart. Aside from some balance tune-ups, eagle-eyed readers may have noticed it's using Larian's new name, rather than its original flavour of"Totem Barbarian.
While I'm not aware of any major controversies surrounding the Totem Barbarian subclass, the change makes sense. In the real world, totems have deep roots in cultures and religions—attaching them to a subclass is about as weird as having an Oath that requires your paladin to wield a holy crucifix. Not to mention, the past naming trapped the subclass in a specific type of flavour for basically no reason.
I assume they've been moderated, but it's nice to see the comments section of the preview lacks the typical pearl-clutching over what should be a completely uneventful change. Players are instead keeping up a strong tabletop tradition of getting all granular and critical about proposed balance changes. Pelor bless these theorycrafting soldiers, warding off the darkness of Sorcadins to come.Sign up to get the best content of the week, and great gaming deals, as picked by the editors.
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