Sean's first PC games were Full Throttle and Total Annihilation and his taste has stayed much the same since. When not scouring games for secrets or bashing his head against puzzles, you'll find him revisiting old Total War campaigns, agonizing over his Destiny 2 fit, or still trying to finish the Horus Heresy.
feel even more inventive than a lot of those in Elden Ring's base game. As far as I know, there are four of these weapons, and while one of them is kind of a copy-paste of another weapon we already have, two of them have their own entirely unique, inventive mechanics. The Sword of Dark/Light, for example, is a weapon whose form you can change by visiting certain locations in the Land of Shadow.
It's moveset is pretty standard for a colossal sword, but it has a fun skill called White Light Charge that lets you zoom forward quite a distance and unleash a powerful thrust.This legendary weapon is extremely similar to the Sword of St. Trina from the base game. In fact, it's identical except for the fact that it deals the new eternal sleep debuff instead of regular sleep.
The only problem is it isn't accessible until you're right at the end of the expansion. If you're not there yet, I'd suggest completing it, and then coming back here to find out the exact route. I don't want to spoil anything, but this one is very hard to find.
From here it's plain-sailing down the big elevator, though you will have to fight another of those storm-calling lion men en route to the treasure room with the twinblade. If you're having trouble, you can always hide next to the doorway and wait for him to pass.
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