The third episode of Fallout showcases a balance between character development and shocking visuals, as Lucy chats with a severed head while searching for a hidden object.
When you watch a lot of genre TV and movies, you tend to build up a stomach for fucked-up stuff. Eyes where eyes shouldn’t be, brains blowing out the back of skulls;, blood and viscera in abundance: These are the pigments with which deliciously nasty sci-fi and horror paints.
It’s an interesting decision, on the part of showrunners Geneva Robertson-Dworet and Graham Wagner, to pull us back to Lucy’s home so abruptly after it felt like we’d be leaving the Vault behind forever—especially in an episode that already feels like it’s mostly rooted in set-up and moving pieces around the board.
Fallout Episode 3 Character Development Gross-Out Moments Lucy Severed Head Visuals
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