Read our final review of Hogwarts Legacy after 50 hours.
It will also benefit the talented folks at Avalanche Software, who have built a rich, almost annoyingly detailed world that routinely exceeds its source material in terms of quality and inclusivity. Hogwarts Legacy is full of simple but harmonious systems that keep things fun and accessible:A unique take on ranged combat where no aiming is required but spacing, dodging, and countering is key. Think Batman with cooldowns .
The beginning hours of Hogwarts Legacy immersed me pleasantly in the life of a student: attending classes, making fast friends, and getting up to some harmless teen mischief like sneaking into the library after hours. I loved that learning new spells was organically weaved into these personable cutscenes and looked forward to every return trip to Potions or Defense of the Dark Arts.
If the plot of Hogwarts Legacy is starting to sound like its source material, that's because it's basically Harry Potter set to 1.75x speed. The parallels go beyond coincidental and well into distracting: a protagonist who quickly proves to be a uniquely gifted wizard, gets loads of special attention and perks from professors who supposedly have hundreds of other students , and wields a unique power that constantly lands them in real danger from villains.
A lot of the fun is owed to top-shelf animation work—the way my wizard chains spells together with expressive flicks of the wand, twirl or lean into an attack to give it some extra, or deflect a magic missile without looking at it makes every fight miles more dramatic and fun to watch than the films.
Honestly, it sounds worse on paper than it feels in action. The stuttering didn't get on my nerves because it'd mostly happen while on the way to places, not during combat or conversation. My framerate bounced all over the place depending on location, too, with the lowest point of my tests around 45 fps in the dense streets of Hogsmeade. That said, my average framerate was decent enough that I wouldn't have noticed all the inconsistency had I not turned on a performance overlay.
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