The cinematographer behind the hit TV series Fallout has revealed how he created the epic visual style of the video game adaptation.
has revealed how he created the epic visual style of the video game adaptation with lighting, color, and leaning into the Western genre.is set 200 years after a nuclear war wiped out most of humanity. Those who survived the war live in underground bunkers including Lucy, played by Ella Purnell, who goes on a quest to rescue her father.
“I looked at some of the play-throughs of the game and made some assumptions about the looking sort of treated and gamey,” Dryburgh tells Gold Derby as part of the publication’sHowever, when Dryburgh met with Nolan, most of his initial research was rejected for a “clean and well-photographed” aesthetic favored by the Western genre.
“Essentially, we wanted the vault to be lit by the practical sources,” Dryburgh tells the publication, explaining that it gave him great flexibility with his camera.
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