The final Candela Obscura debuts April 25.
Summary Candela Obscura: The Crimson Mirror is the latest story in the Critical Role anthology horror series. In this chapter, Liam O'Brien leads the tale of terror and mystery that Aimee Carrero, Alexander Ward, Imari Williams, and Taliesin Jaffe must navigate through as the new circle of investigators. The chapter opened with intense action as the investigators returned from a mission to retrieve an artifact.
Liam O'Brien: With episode one? Well, I knew that I was going to have a little bit of downtime in two, so I didn't want them to feel safe, and I don't think they did. So that circles from Candela in, well, we have to create those countries, on the other side of the planet, which we don't know what they're like in this world, that Newfaire exists in and that there's magical bleed all over the world. We don't know what those places are like. So I liked the idea of showing that this organization in the Fourth Pharos wormholes around the world, but we had so much to do. There was only just sort of a fly by to see it.
So that was, I knew that I needed to return. Taliesin created a character who is a fashionista and just knowledgeable of all the aesthetics of high society. So if I had kept him out on an island in the middle of nowhere, I wouldn't have been doing Taliesin a service. I think a big part of our world in Candela is how obviously horror comes from the unknowable and the supernatural, but oftentimes the most horrific thing in this world are humans.
So I was doing my homework months in advance. We're very busy here at Critical Role spinning all of our creative plates and the idea of saying, "Well, I need to spend three days just reading and absorbing," aside from being a player and then planning the next, then the other thing and the other thing and the other thing, I knew that I had a fun opportunity to use one to defeat the other.
Liam O'Brien: Well, I try to approach all my games like that, including home games where a teenager asks if they can have a pet animal or if one of my players wants to chart a course to becoming the next big bad of their world, you just sort of roll the punches and try to make it work because you're there to have fun together. A game master is supplying a service or giving a gift.
Liam O'Brien: Yeah. It's been a pleasure working on, well, it's done now. It's all in my rear view, but it was really exciting and like tightrope walking with the game because I had ideas of where I wanted to go with them and things I wanted to do. But you never know what your players are going to bring to the table. So you have to be malleable, or you don't have to, but everyone's going to have a better time if you are malleable.
Liam O'Brien Praises Aimee Carero's Play Style: "I Hope She Never Stops Pushing The Boundaries Of The Rules That She's Using" Understandable. One of the things that was very cool to watch in this episode was kind of Edgar's progression because he's very, especially in the first episode, he's very like, "Oh, I don't think there's anything wrong." Turns out to be untrue.
Liam O'Brien: Well, that's one aspect of the game that I didn't anticipate either. I think that Amiee just gravitated towards some of the mechanics on the page. And that's a fun part about Candela, I think, is there's aspects of the mechanics and the rules where, what's an example? Bleed detector. A bleed detector just says it's a device. It's a thing that lets you know that bleed is there.
Liam O'Brien: I wanted to make sure that everybody had their moment in the sun and still will continuing. But I also had the greater story of the world, the world of Newfaire. And the Fairelands is a character. For me, it is a character in the story as well. So you are doing a little waltz with your players and this world where things are going to happen no matter what your players do. It would happen independent of them, I should say.
Liam O'Brien: Imari was so cool with this game because I know that he played tabletop growing up. I don't think he's played much in recent years. So when he came at this, he came kind of with the same attack that I feel like I did when I came back to gaming as and adult, which is like, "I want to be a hero." And Candela is full of a lot of conflicted, complicated, haunted characters like the other three people at the table.
Liam O'Brien: Taliesin's character up until now has been, I would say, pretty collected despite the circumstances until maybe the close of the second game. So, without blowing the bag on the next game, all I can say is that his usual panache all throughout game one and game two has been shaved away and all of them are in a rougher place from the jump, from the start to the finish of the third game.
Legend Of Vox Machina Is "Going To Be Good And Everyone's Going To Be Very Happy When It Arrives" I completely agree. And then I don't know if you can answer this, but I've got to ask. I cannot wait for The Legend of Vox Machina season three. I'm on the edge of my seat waiting for it. Is that something that you think we might be seeing this year at some point?
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