Monster Hunter Rise's PS5 and Xbox Series ports deliver PC-levels of customisation

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Monster Hunter Rise's PS5 and Xbox Series ports deliver PC-levels of customisation
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Monster Hunter Rise is now available for PS5 and Xbox Series consoles - and the port is excellent, even including PC-level graphics customisation, plus optional 120Hz support. digitalfoundry reports:

All of this applies on the Xbox Series S version as well. The settings are exactly the same as the PS5 and Series X in using each mode, from textures to shadows to foliage. The only difference is the drop in resolution. For the frame-rate mode, the target is 1080p, but with image quality set at 70 percent, the true native resolution is 1344x756.

As far as PS5, Xbox Series X and S go, the default mode is the best starting point for 60fps. Exploring the hub area, the Shrine Ruins, the Frost Islands, it barely skips a beat. Admittedly there are ways to stretch the RE Engine, by playing further into the game, or adding more ally hunters in co-op - but the outlook is promising. PS5 nails it across the board for solo play at least and likewise for Series X, it's a fluid experience all the way through on the default option.

Looking for 120fps? Frame-rate mode does the trick and if you have a VRR display, you can toggle on other features in exchange for a hit to performance that may pass by unnoticed. Similarly, if you choose the graphics option on a 60Hz screen, performance will drop from the target 60fps - but again, the impact can be mitigated with VRR.

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eurogamer /  🏆 68. in UK

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