No Rest for the Wicked dev defends early access, says Dark Souls would've benefitted

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No Rest for the Wicked dev defends early access, says Dark Souls would've benefitted
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Moon Studios CEO Thomas Mahler has defended the studio's decision to launch its latest game No Rest for the Wicked in early access.

"Even if we'd have two to three times the staff, it would have been quite simply impossible, the product is just way too complex of a beast to reasonably expect that. Nine women can't make a baby in a month and all that." We're not even a week into Early Access and it's already pretty clear that going with EA is one of the best decisions we could've made 👍❤️

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