The Nvidia RTX 5090 is a powerful graphics card that pushes the boundaries of AI-driven gaming. While its brute force rendering performance is incremental compared to previous generations, its focus on AI features like Multi Frame Generation delivers an unprecedented gaming experience.
This is one of those times where I kinda want to give multiple scores. The GPU itself is a decent improvement over the RTX 4090, with more, faster memory, more cores, and a gorgeous chassis. But in terms of brute force rendering it's only incrementally faster in comparison with the performance bumps from Turing to Ampere to Ada. The future-focused AI chops and the marvel of Multi Frame Generation , however, I will praise to the high heavens.
They may be 'fake frames', but it matters not a whit when you're gaming at those ultra smooth, ultra-high ray traced settings. Our experienced team dedicates many hours to every review, to really get to the heart of what matters most to you. \There is an alternative 2025 where you get the Nvidia RTX 5090 of your dreams. That's a timeline where Nvidia has busted Apple's grip on TSMC's most advanced process nodes, managed to negotiate an unprecedented deal on silicon production, and worked some magic to deliver the same sort of generational rendering performance increases we've become used to since the RTX prefix was born. And it's a 2025 where Nvidia hasn't slapped a $400 price hike on the most powerful of its new RTX Blackwell graphics cards. \In this timeline, the RTX 5090 is an ultra enthusiast graphics card that is begging us to be more realistic. Which, I will freely admit, sounds kinda odd from what has always been an OTT card. But, in the real world, a GB202 GPU running on a more advanced, smaller process node, with far more CUDA cores, would have cost a whole lot more than the $1,999 the green team is asking for this new card. And would still maybe only get you another 10–20% higher performance for the money—I mean, how much different is TSMC's 3 nm node to its 4 nm ones? The RTX 5090 is a new kind of graphics card, however, in terms of ethos if not in silicon. It's a GPU designed for a new future of AI processing, and I don't just mean it's really good at generating pictures of astronauts riding horses above the surface of the moon: AI processing is built into its core design and that's how you get a gaming performance boost that is almost unprecedented in modern PC graphics, even when the core at its heart hasn't changed that much. \The new RTX Blackwell GPU is… fine. Okay, that's a bit mean, the GB202 chip inside the RTX 5090 is better than fine, it's the most powerful graphics core you can jam into a gaming PC. I'm maybe just finding it a little tough not to think of it like an RTX 4090 Ti or Ada Titan. Apart from hooking up the Tensor Cores to the shaders, via a new Microsoft API, and a new flip metering doohicky in the display engine, it largely feels like Ada on steroids. The software suite backing it up, however, is a frickin' marvel. Multi Frame Generation is giving me ultra smooth gaming performance, and will continue to do so in an impressively large number of games from day one. The nexus point between hardware and software is where the RTX 5090 thrives. When everything's running like it should I'm being treated to an unparalleled level of both image fidelity and frame rates. It's when you look at the stark contrast between a game such as Cyberpunk 2077 running at 4K native in the peak RT Overdrive settings, and then with the DLSS and 4x Multi Frame Gen bells and whistles enabled that it becomes hard to argue with Nvidia's focus on AI modeling over what it is now, rather disdainfully calling brute force rendering. Sure, the 30% gen-on-gen 4K rendering performance increase looks kinda disappointing when we've been treated to a 50% bump from Turing to Ada and then a frankly ludicrous 80% hike from Ampere to Ada. And, if Nvidia had purely been relying on DLSS upscaling alone to gild its gaming numbers, I'd have been looking at the vanguard of the RTX 50-series with a wrinkled nose and a raised eyebrow at its $2K sticker price. But the actual gaming performance I'm seeing out of this card in the MFG test builds—and with the DLSS Override functionality on live, retail versions of games—is kinda making me a a convert to this new AI world in which we live. I'm sitting a little easier with the idea of 15 out of 16 pixels in my games getting generated by AI algorithms when I'm playing Alan Wake 2 at max 4K settings just north of 180 fps, Cyberpunk 2077's Overdrive settings at 215 fps, and Dragon Age: Veilguard at more than 300 fps. Call it frame smoothing, fake frames, whatever, it works from a gaming experience perspective. And it's not some laggy mess full of weird graphical artifacts mangled together in order to hit those ludicrous frame rates, eithe
Artificial Intelligence Gaming Nvidia RTX 5090 Multi Frame Generation DLSS AI-Powered Gaming
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