Sonic Superstars is developed by Arzest, the Japanese studio run by the mascot’s original creator Naoto Ohshima, Sega has told VGC.
on Saturday that the company had originally intended to collaborate again with developer Christian Whitehead, who directed 2017’s Sonic Mania, but plans fell through.
“We had some concepts and ideas laid out between the teams but we couldn’t kick off the project. And so it disappeared for a while with Chris and the team. “So there were ideas with Chris and the team that fell through. Sonic Superstars is really all developed by Arzest, but Sonic Team in Japan is working with them on design and some other elements. Arzest and Ohshima-san are 100% developers of the game.”
“What Ohshima-san really brings is his classic Sonic experience, having worked on Sonic 1 and Sonic CD. He has an understanding of how to make a true classic Sonic game.
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