One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times.
It was meant to go boldly where no man has gone before, but instead, Star Trek: Infinite is going quietly into that good night. The Paradox-published space 4X—developed by Nimble Giant—has announced that it will no longer be receiving updates for some time. The announcement came via a dev diary posted on the Paradox forums two weeks ago, on March 27, but it's taken a while for anyone but ardent fans of the game to notice.
That it took so long for most of us to notice the game's passing probably goes some way to explainingthe game is being left behind, but it's still a kick in the teeth for those who hoped the Stellaris-y Star Trek 4X was set for a long tail of updates like most of Paradox's own self-developed strategy games. has turned an ugly shade of red as negative responses turn it"Overwhelmingly Negative" . to the announcement on the Paradox forums.
It's another misfire in a long line for Paradox, which has found itself in a bad state these past few years. On top of Star Trek's failure, it's dealing with the chaotic development ofafter Lamplighters League sold poorly, and the continuing fallout of a C-suite shuffle after former CEO Ebba Ljungerud resigned and was replaced with Fredrik Wester.Sign up to get the best content of the week, and great gaming deals, as picked by the editors.
Wester had been CEO prior to Ljungerud, but resigned in 2018. Less than two weeks after replacing Ljungerud in 2021, he apologised for"One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times.
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