I dare not imagine a world in which I have to pay actual money for Pierre's fruit and veg.
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Contact me with news and offers from other Future brandsearlier this year, and after over a decade of supplying fans with feel good farming its creator Eric"ConcernedApe" Barone has reflected over what keeps him happy and why the sim stays so affordable.
"I just genuinely value the love of the players more than the money that I could squeeze out of everyone," Barone says in an interview with. "I just know that that would not bring me as much happiness as being beloved by the community. So it’s like, to me, it’s kind of a no-brainer. You might even call it selfish, because I’m really doing what is going to make me the happiest.
You know, you can either chase the dollar or you can chase the respect and admiration of the community. And is just what I prefer. That makes me feel better than having money.
"There's been six major updates since Stardew Valley first released, none of which have been paid. That even goes for theIt's certainly a rare trait to have in gaming right now, but Barone doesn't want it all to be blown out of proportion:"I don’t think of myself as some great, moral person. I don’t think I ever would, no matter what, because I just feel like it’s not a good way to think about yourself.
It’s always better to be thinking you could do better.
"The theme of Stardew Valley itself is about returning to a more authentic way of living, more natural. I think that speaks to people across all ages. Especially as the world gets crazier and crazier. I think people look to Stardew Valley as an escape and a return to what is really human and the kinds of goals that we naturally have.
"None of this is to say Barone is strapped for cash. Over the course of Stardew Valley's life the game has, and a whole lotta merch. But a guy's got to eat, so all of this revenue is by no means a bad thing. In the end the most important aspect of this all is that a dev has been rewarded for their hard work and dedication while also valuing the player.
"Ultimately, I just want to bring magic to people", Barone adds. "I want to delight people with magical feelings. It’s the same way that when I played games when I was a kid, I felt that—and not just games but other things, movies or books or whatever—but gave me this special magical feeling that it’s almost hard to describe. It’s like when you’re looking at the horizon, and the sun is coming down, there’s a certain feeling you have.
It’s this ethereal feeling that it just makes—I don’t—it’s so hard to describe.
"Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team. Elie is a news writer with an unhealthy love of horror games—even though their greatest fear is being chased. When they're not screaming or hiding, there's a good chance you'll find them testing their metal in metroidvanias or just admiring their Pokemon TCG collection.
Elie has previously worked at TechRadar Gaming as a staff writer and studied at JOMEC in International Journalism and Documentaries – spending their free time filming short docs about Smash Bros. or any indie game that crossed their path. Best gaming laptop 2026: I've tested the best laptops for gaming of this generation and here are the ones I recommend.
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