Former Starfield developer Nate Purkeypile reflects on the game's main city, New Atlantis, stating that its size and lack of clear structure made it confusing to navigate. He contrasts it with Fallout 4's Diamond City, which he designed and emphasizes its clear layout and accessibility.
Bethesda Game Studios’ Starfield is a troubled RPG, but one with a lot of great parts. With additional updates in the works as the studio moves to work on The Elder Scrolls 6, there’s a lot more Starfield on the way, but some of its biggest issues may not be fixable. In an interview with VideoGamer for an upcoming episode of the VideoGamer Podcast, ex- Starfield developer Nate Purkeypile looked back on one of the game’s biggest issues.
“I worked on Akila and Neon a fair amount, but New Atlantis, I wasn’t really involved in that much. But I got lost in that all the time when I tried to play the game too it’s so big and Diamond City, you can see, is kind of like the antithesis of that like sprawling city thing.” When Pukeypile was working on Diamond City in Fallout 4, it was important to make sure that everything was easily identifiable, hence the game’s large central hub with vendors, hairdressers and more.
Starfield New Atlantis Bethesda Fallout 4 Diamond City Game Design
United Kingdom Latest News, United Kingdom Headlines
Similar News:You can also read news stories similar to this one that we have collected from other news sources.
Fallout: London, the DLC-sized Fallout 4 mod, is getting DLC of its ownAndy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80.
Read more »
Mass. in ‘new phase' of Steward Health Care crisis falloutMassachusetts is still grappling with unresolved issues from the Steward Health Care crisis, but hospitals that were saved from closing during the bankruptcy…
Read more »
Fallout season 2—what we know about the next season set in New VegasKara is an evergreen writer. Having spent three years as a games journalist guiding, reviewing, or generally waffling about the weird and wonderful, she’s more than happy to tell you all about which obscure indie games she’s managed to sink hours into this week.
Read more »
Radiation Is My New Best Friend: Fallout 76's Ghoul Perks Make Wasteland Survival a BeachThe new Ghoul character in Fallout 76 embraces radiation as a healing force, turning perilous Wasteland dangers into opportunities. The author shares their experience using irradiated water to survive and fight, embracing a unique and unexpected approach to Wasteland survival.
Read more »
Starfield's Abundance of Loading Zones Surprise Former DeveloperA former Starfield developer expressed surprise at the vast number of loading zones in the game, especially in the city of Neon. He notes that the number was significantly lower during early development.
Read more »
Starfield Missing from Steam's Top Games List for 2024Despite its high anticipation, Bethesda's Starfield failed to make Steam's 2024 top games list. The list, which ranks games based on their relative success, showcases familiar names like Elden Ring and Baldur's Gate 3, alongside free-to-play hits like PUBG and Apex Legends.
Read more »