Tom is Eurogamer's Editor-in-Chief. He writes lots of news, some of the puns and makes sure we put the accent on Pokémon. Tom joined Eurogamer in 2010 following a stint running a Nintendo fansite, and still owns two GameCubes. He also still plays Pokémon Go every day.
Despite months in Steam Early Access and hundreds of positive player reviews, Stellaris Nexus is no more. Instead, the spin-off is taking the rare step of rebranding itself - dropping its Stellaris branding entirely - to launch with a new name.as a speedier version of the 4X genre, the project will now be called Nexus 5X .
"Although the factions and leaders that feature in the game are borrowed from the Stellaris world it was never our intention to design a game that could be seen as 'Stellaris-Lite' - that is not what the core design of this game has ever tried to achieve. Indeed, the core idea that a game of Nexus 5X can be completed in around an hour of play also leant itself towards the feeling of having shared a typical social strategy game experience.
"This concentration of both time and mechanics makes a 5X multiplayer game a much better fit for simultaneous multiplayer game sessions, or 'social strategy'," Ginn continued."It's not always just what happens on the board that you find yourself talking about a week later, more often than not it's the narrative chemistry between players that forms the highlights of the night.
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