The studio hopes that magic price tag of $0 will attract enough players to keep Blockstorm alive.
, but the studio's first game was 2015's Blockstorm. The game basically smooshed-together a fast Quake-style shooter with a Minecraft-inspired sandbox, the latter part of which allowed extensive customisation of avatars, maps, modes and weapons.
Blockstorm has attracted near-universal acclaim from Steam reviewers over its lifespan, with just under 6,500 reviews putting it at"very positive", but the recent reviews have not been so great. Mainly this is because it's a multiplayer only game and, in the last year or so, the playerbase has moved on to other things.
Well, better than a kick in the teeth. Whether this is enough to give Blockstorm a new lease of life remains to be seen, but there are enough popular elements here that one could easily imagine what GhostShark calls a"passion project" having much more success than it has: And perhaps that magic price tag of zero will attract enough players to keep it alive for some time to come.
Lord knows that we all grouse when a studio closes down an old title that no longer has enough players to stay afloat: So trying to keep Blockstorm alive, rather than just quietly removing it from sale, has to be applauded.Sign up to get the best content of the week, and great gaming deals, as picked by the editors.Receive email from us on behalf of our trusted partners or sponsors
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