Doesn't everyone take sabbaticals to explore dungeons?
, that seeks to combine the charm of a life sim with the more serious puzzle dungeons of your Legends of Zelda and the punchy, abilities-rich monster fighting of the broader action RPG genre.
I have to say that the pitch is pretty appealing when you see it in action. Your character will have sword and magic skills, but those are also used to explore the world. There's mention of snowboarding down glaciers, ziplines through forests, and mountain climbing in search of the eponymous dungeons to delve. Those seem promising, too, as they're slated to be full of neat looking puzzles—one of the examples shown is a very Monument Valley-esque perspective tweaking puzzle.
When the exploration is done it'll be time for some good old life sim story stuff."Spend your nights forging friendships with the locals and other adventurers! Some of them will help you get stronger or teach you new tricks, others are just here for excitement and selfies," says developer Microbird Games.
Dungeons of Hinterberg is now, also, a third entry in the burgeoning nameless genre of games set in extremely mundane worlds very like ours but with some weird magical or technological twist. The first, for me at least, was 2020's
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