Nick, gaming, and computers all first met in 1981, with the love affair starting on a Sinclair ZX81 in kit form and a book on ZX Basic. He ended up becoming a physics and IT teacher, but by the late 1990s decided it was time to cut his teeth writing for a long defunct UK tech site.
was released but at long last, the third-person shooter-slasher game has a sequel in the form of Space Marine 2. Graphics and engine technology have moved on asince the era of the PlayStation 3 and Xbox 360, and we now live in a world of ray tracing, upscaling, and frame generation. Bucking modern sensibilities somewhat,
To get the figures below, I performed six runs, selecting the three lowest sets and averaging those. In some cases, the frame rates were around 15% higher than those shown but on occasion, they were 5 to 10% lower. Raising the resolution to 1440p saw a noticeable drop in frame rates, and 4K gaming in Space Marine 2 is very much the preserve of top-end hardware. Sure, you could use low-quality settings to claw some performance back but few people with a PC costing several thousand dollars are going to do that.
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