Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer.
Earlier this year Stardew Valley received patch 1.6, a final flourish from the game's creator Eric"ConcernedApe" Barone that added a host of new features to a game that's now over eight years old. PC Gamer got the opportunity to talk to Barone inabout this apparent full stop, and how the developer feels about a game that has now shifted north of 30 million copies.and, among other things, added a new farm type, support for 8 player co-op, and late game content.
One thing Barone was at pains to do with 1.6 was ensure broad compatibility with Stardew Valley's enormous modding scene ."The lore of the world and characters has taken on a life of its own beyond what I thought possible" says Barone, later addressing narrative mods in particular."I am open to mods and I am fine with anyone making any mods they want. Even adjusting and adding to the story: it's not canon. Only the vanilla game is canonical.
For the moment, Barone remains focused on ironing out any remaining 1.6 kinks, but as for the future with Stardew Valley?"Nothing is planned but I'm not going to say the book is closed," ends Barone."I don't make big plans. I like to just see what happens. I don't want to be locked down. I don't know how I'll be feeling. Once 1.6 is squared away, I will try to take a break. I want to turn my attention towards Haunted Chocolatier.
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