Devil May Cry designer Ryota Suzuki says Final Fantasy 16 is his ‘personal masterpiece’. “I hope that those who have never played an action game before can go and try out Final Fantasy 16.”
that the team “put priority on designing this game’s battle system to appeal to those who previously have not played or are not well versed in action games.”
He concluded by saying, “I hope that those who have never played an action game before can go and try out Final Fantasy 16. I hope this game will give you a chance to experience the allure that an action game can bring.”“While the astonishing titan fights will be the thing that’s used in trailers, it’s combat against even the most basic enemy that makes Final Fantasy 16 absolutely sing. Fast-paced, frenetic, but utterly readable, it’s almost Devil May Cry-like.
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