Dragon's Dogma lead says Final Fantasy 16's thrilling combat is his 'personal masterpiece'

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Dragon's Dogma lead says Final Fantasy 16's thrilling combat is his 'personal masterpiece'
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The combat designer behind Devil May Cry 5 and Dragon's Dogma reckons Final Fantasy 16 is his best work to date.

Final Fantasy 16's battle director has called the upcoming RPG his"personal masterpiece," with one of his biggest priorities making the combat approachable to fans and newcomers alike.

Ryota Suzuki made an appearance on a Japanese Final Fantasy 16 livestream over the weekend, offering a message on his contribution to the game's action combat. A translation was provided by Aitakimochi on Twitter, where Suzuki told viewers"I've been making action games for the past 25 years in my career, and I truly think this game is my own personal masterpiece.

Suzuki Ryota's message from the Final Fantasy XVI Japanese live letter was enlightening- he says that throughout his entire career designing action games for the past 25 years, he truly thinks FF16 is his own personal masterpiece.I added English subs to his heartfelt message! pic.twitter.com/LlXKzAAn2CThose are some big words coming from Suzuki, whose resume is bloody impressive.

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